Screw Drivers is the largest game project I have worked on to date. Together with a colleague, we developed this game for many years as Creactstudios. My role involved the Game Design, UI/UX Design, as well as the sound effects and music for the game. As a long-term project, I was able to learn a great deal about game development and working within the Unity Engine.
The game is entirely about creating a vehicle and its drivetrain yourself. Using a building block editor, you must transmit power from the engine, through gears, onto your wheels, and then beat others with your creation on the racetrack.